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Showing posts with label Drawing. Show all posts
Showing posts with label Drawing. Show all posts

Wednesday, October 12, 2011

Learn How to Draw People - By Drawing Cartoon People


Have you ever wondered why learning to draw is believed to be difficult? Here's why... it's because everyone tells you so.

Those who can't draw tell you it's hard, those who can draw tell you it's hard, and, most of all, those who teach you to draw tell you it's hard.If you want to learn to draw you already hold the belief that you are going to have to put in a lot of work to learn, practice and master all the special techniques that "gifted" people get for free at birth.

So lets change that belief. Let's say you want to learn how to draw people... Now you could get a book on drawing people - study the anatomy of the human body, learn the general measurements of the head, where the eyes and ears are positioned relative to nose and mouth, how to divide the face up, where all the muscles lie and what happens to those muscles with expression change. You can learn about posture and balance, body proportions, movement, clothing,perspective, and so on, including special study of eyes, hands, feet, hair and other details.

And then there's the really difficult part - learning about shading technique and how to draw a portrait with likeness.

With all these instructions, it's not surprising anyone would give up trying to learn to draw people. But there is another way, an easier way, a quicker way - and that's by drawing cartoon people.

It's funny, but many instructions on drawing cartoon people begin by saying you should first understand drawing real people - but in my view it's better to work the other way round. Why? Because drawing cartoons is fun and easy, and because of this you are motivated and inspired to draw more and often - and the more you draw, the more you improve your observation skills and your drawing ability.

Here's how to go about it in practice. Put all the instruction books, rules and techniques away and start anew. Spend lots of time just looking at people, but look with your sense of humor. See the funny ways people stand, sit walk and talk, how they scrunch up their faces with expressions, the ridiculous ways they have their hair fixed, their personal fashion statements as they promote their individuality and personality to the world.

Viewing people with a perspective of humor will impress all their characteristics much more firmly into your mind, and you'll notice subtle details that you wouldn't have seen otherwise. People are funny, often ridiculous, more often stereotypes of themselves... understanding and recognizing this will help in drawing them.

The next step is to draw. Begin with sketching these characters and their characteristics - quick and easy sketching just for you, for reference (you're not drawing to impress anyone, you're sketching to build up and train your visual vocabulary).

Then start cartooning them. Don't try to draw "cartoons"- just draw the characters as you can remember them, or imagine them, using your reference sketches. Keep them simple, they'll be funny enough and cartoonish enough without any help from standard cartoon-drawing techniques or style.

Learning anything is often a process of practice - the more you do something, the better you get. The trick is to stick at something long enough to get good at it. If something is fun to do, you'll stick at it, and that is the reason cartooning will help you learn to draw. With hours of "fun drawing" instead of laborious "drawing practice", and the deep level of observation and interest you achieve by looking at people through humor-colored glasses, learning to draw will never feel difficult again.




Drawing is easy and cartooning is easy, if you want it to be, and my website http://www.drawingcartoon.net is there to show you how you can become an original cartoon artist.

Or watch me in action on http://www.youtube.com/user/MonaghanMike and be inspired to unleash your own unique drawing talent.




Sunday, October 9, 2011

Getting Started in Drawing Cartoon Characters


If you're interested in drawing cartoon characters for fun or for profit, there are some important things you need to know before you begin. Just follow these five tips to get yourself started successfully drawing cartoon characters for yourself or others.

1. FUNDAMENTALS

An important factor when you first start drawing cartoon characters is in making sure that you develop some fundamental skills such as: anatomy, which helps tremendously when breaking things down to more simpler cartoon shapes, as well as proportion, and depth. The reason why this is important is because it will give you a solid foundation to build upon when drawing characters. If you don't develop the fundamental skills necessary, then you run the risk of not developing a well thought out and visually solid character that may lack appeal.

2. OBSERVATION

Another important consideration for drawing cartoon characters is observation. It's critical that you observe the world around you and record it on or into something such as a sketchbook because it will help develop your fundamental skills and develop your own personal style of cartoon characters. By looking towards other artists to learn how they do it and observing the culture, people and things around you, you'll develop a great set of skills in creating great cartoon characters.

3. PRACTICE

You don't have to be a Van Gogh or complete several years of school in order to draw either. All you need to do is have passion and make sure that you practice your techniques daily whether in a sketchbook or on a computer.

4. START SMALL

Instead of complicating illustration and design efforts by buying expensive equipment or supplies and software, try it this way: start out with just regular white copy paper and a pencil or pen. I've even used crayons, brown paper bags and cardboard! Your technique will improve, so by the time you are ready to learn about and invest in more expensive equipment, and supplies your skills will already be ahead of the curve. If you are using a computer, you can get a free trial or totally free software to hone your skills. In fact, if you use the advice mentioned above, then you will find that you will be able to become proficient in drawing cartoon characters with little or no money needed.

5. Add Dimension

Have you considered creating your own graphic novel or manga, television or animated series? Or how about commercially licensing a cartoon character you created to others. It's not as difficult as you might think. What you need to do when drawing characters that are appealing and awe-inspiring, is create a back-story or history of your cartoon character. The back-story is the world and environment that your character lives and breathes in. This will enhance your character's image and engage the audience in which it will be presented.

So if you are really interested in creating the next hit television or comic book series or see your character idea on greeting cards or made into children's toys, follow these tips and start enjoying or profiting from drawing your own cartoon characters.




Andre "Dre" Saunders attended Bowie State University in Bowie, Maryland as an art major. He started freelancing as a designer and illustrator and has worked on projects for such clients as Dupont and the Nemours/Alfred I. duPont Hospital for Children as well as creating several covers for a small book publisher. He is married with four children (two boys and two girls) and is currently working on several projects including a comic book series, a short film, a stage and screen play, a graphic T-shirt line and preparing several characters for licensing and merchandising.

Drawing Cartoon Characters [http://www.drawingcartooncharacters.com/]

Getting Started in Drawing Cartoon Characters [http://www.drawingcartooncharacters.com/drawing-cartoon-characters/getting-started-in-drawing-cartoon-characters]




Cartoon House Drawing Techniques


Drawing cartoons is actually harder than you might expect. Whether you are trying to draw a person, an animal, an inanimate object, or even a cartoon house you need to expect to have a little bit of difficulty if you never drawn a cartoon before. Though most people underestimate the cartoon medium and leave it is relatively easy to do, the fact of the matter is that cartooning is a complicated art form.

When drawing cartoons, you need to be able to utilize shapes. While this in itself sounds easy enough, there is difference between knowing what shapes are, and knowing what to do with them. Most amateur cartoons use simple shapes and lines structure in order to convey relatively simple images.

Also knowing the angle at which you intend to draw is important as well. You can be drawing full frontal, or you could be doing a three fourths angle, or any other angle you decide to use. However, the more complicated angle that the image will be focused on, the more difficult is going to be for you to draw. For this reason, if you intend to do something that is not a straight on look at what you are drawing, you need to be fully aware of how different shapes look from different angles in order to get good results.

Exaggeration is also a big part of cartooning. The whole point of drawing cartoons is to take something realistic and make it larger than life. We could do this by large lines, soft edges, or just certain aspects of what you're drawing be larger. For example, if you're drawing a cartoon house, then you would want circular edges instead of hard edges in order to make it more friendly looking. You would also most likely keep details and a minimum in order to make it seem more like a cartoon unless like something from real life.

Also in drawing cartoon house, any details around the house should be certified as well. The focus should be on the house, and not on its surroundings. While in animation, pay attention to the background is important, and regular cartoons it is not so much a big deal. You can portray what you are trying to draw relatively easily without putting too much detail on things that do not matter. This also accounts for things on outside of the home, for example things like house damage. The house is damaged, do not draw in unless you are trying to make it look the dilapidated or scary. Cartoons are very simple, and a simple thing like a crack in the wall could make it seem intimidating. A cartoon house is only one example what you could draw, but these rules apply no matter what you are trying to portray.




Cartooning and animation have both been widely overlooked by the mass public because they seem simplistic. To find out more about the history of and the techniques used in drawing a cartoon house [http://cartoonhouse.org] and other subjects, please visit our site.




Thursday, October 6, 2011

Improve Your Drawing Skills Using Easy To Follow Techniques


Yes you can improve your drawing skills. No matter if you are a newbie or someone with few years' experience behind you improving your drawing skills is possible. Though it is true, that perfection in art forms like drawing comes with lots of practice. But there are certain techniques that you can use to make your drawing lively and your overall drawing experience fun filled. And you can not automatically discover them just through practice.

Here in this article you will find couple of such techniques that will help to push your envelop.

1. Whatever we see all around us are made up of 3d shapes. When drawing a figure of human being, animal or whatever, break the complex shape into simpler 3d shapes in your mind this will help to draw the core structure of your character easily.

2. Another useful technique is negative space drawing. In negative space drawing instead of drawing the details of the character you draw the space around him. As you can imagine when you draw the negative space around a certain object you end up drawing the outline of the object.

This approach of drawing makes your work easy because instead of messing up with smaller details at the outset you first easily finish the over all outline of your character and then you can concentrate on the details without much difficulty.

3. Drawing is an inexpensive hobby you can simply start with a pencil and piece of paper. Though you can also start with a computer and some fancy drawing or illustrating software, to start with keep it simple.

The computer can be too helpful to be good for developing your skill at initial stages. And know that many professional 2D animation production houses make their drawings on paper then the drawing is scanned into computer for finishing work, coloring etc. So do what the big boys are doing and sharpen your pencil skill first.




You can learn about cartoon figure drawing from this cartoon drawing article
Also do not forget to check the popular cartoon drawing course




Wednesday, October 5, 2011

Drawing Cartoons Online


Do you want to draw Spiderman or Barbie? Now you can draw almost any cartoon characters you love with the help of online drawing sites. Drawing cartoons is the dream of every kid. There are scores of different characters which are loved by different kids. It is not easy to draw these cartoons on your own as they require proper drawing techniques. With the help of online drawing tutorials sketching your favorite characters has become extremely easy. You can draw various characters with the help of the tips and tricks that are provided by these online art guides.

There is a great variety of art tutorials which are available on the internet. Depending on your personal choice you can select and explore the drawing tutorial of your favorite cartoon. There are almost all characters you can on these sites. These include:

• Mickey mouse

• Tom and jerry

• Garfield

• Donald Duck

• Popeye

• Superman

• Batman

• Barbie

• Snow white

• Sponge bob

• Spiderman

Other than the cartoon characters, you can find a number of other drawing tutorials online. There are objects of nature such as trees, leaves, flowers, mountains etc. Also, you can learn as how to draw various animals such as tiger, elephant, butterfly, bear, horse to name a few options.

The wide variety of drawing tutorials available at these sites enables kids with different interests to learn to draw what they like the best. Drawing cartoons is what most kids love. They are naturally inclined to different heroes and characters. Little boys mostly enjoy drawing actions cartoon figures while little girls are more into drawing dolls such as Barbie etc.

The proper categorization of various tutorials enables kids with different interests to find the drawing tutorials of their choices. Unlike the traditional drawing classes, it is very easy to learn drawing online. You do not have to get out of home or spend anything as the online drawing tutorials enable you to become an artist without going anywhere or spending anything.

Other than the drawing tips and tricks, there are also a number of additional features which make these sites very interesting. You can join the community and become a member. There are a number of people who have joined these sites so you can make friends with them. Also you can also share your art work with others and also learn from the skills of other members.




Sketch heroes is a great place to learn how to draw cartoons. At sketchheroes.com, you can learn great drawing techniques and useful tips.




Cartoon Pencil Drawing - Why It Is So Important


If you want to be a top ranked cartoon maker, then the art of mastering cartoon pencil drawing is a must for you. All good piece of cartoon begins with the pencil drawing.

Even master illustrators like Charles Schultz and Stan Lee, the creators of Peanuts and Spider-man respectively began with cartoon pencil drawings. Therefore, it is important to learn the basic of this technique. Here we will begin to prepare you on your journey to becoming a great pencil artist.

First and foremost, you must have all the right materials. Choosing the right tools can be very important as different drawings need different tool. Understanding the difference between a hard lead and soft lead can make your task easier when you are starting out.

Second, learn and observe how the past masters have done their work. Looking at the newspaper comics section and manga comics can be extremely enlightening for the techniques they used in rendering their storyboard.

Third, practise the most basic items first. Learn how to draw a straight line with a pencil and perfect your technique before moving to other shapes such as circles, squares, rectangles and the like.

Most cartoon elements are derived from basic shapes and unless you master the basics like simple lines, you will not have a great cartoon pencil drawing. And never forget however sophisticated and complex your drawing may be it consists of numerous lines and strokes only.

Once you are done with the basic shapes, combine the elements to make a sketch of your first cartoon character. Learn how to best combine the shapes to get the best composition. Continue to build this with the other elements such as shading and more advance body structures.

The best part about cartoon pencil drawing is that if you do not like what you have drawn, just erase it and start over. Nobody ever gets the first attempt perfectly right and it is only through hours of practise that you will begin to find your zone in cartoon pencil drawings.

However, tedious the task may be, having a solid foundation in cartoon pencil drawing will ultimately be the difference between a bad or good artist. So put in the hard work now and reap the benefits later.




Do you know most beginners find face drawing to be the most difficult part? Learn simple cartoony face drawing techniques from this tutorial and do not forget to check this popular cartoon drawing course.




Monday, October 3, 2011

How to Draw Easy Cartoons - Simple Techniques to Learn Drawing


Although there are people who are born with a talent in drawing without even learning some steps and methods, you can however learn how to draw easy cartoons with the aid of a few resources that will teach you easy drawing.

If you are interested in learning how to draw easy cartoons, you can actually find a number of techniques to draw one. You can even draw cartoons with sticks or with just straight lines. You can also make cartoons with just the basic shape. Whether you want to use your cartoons as a visual aid in school or you want to draw cartoons for profit, even stick cartoons can be appealing for as long as you have a good character out of your cartoons.

Drawing with Sticks and Straight Line

One of the very easy way on how to draw easy cartoons is to use straight lines and a few circles. We all probably know how to draw stick figures but we can still enhance it by adding movements as well as creating an appealing character.

If you want to start with stick figures as your first steps towards drawing, you can use an oval shape for the head. Of course, an oval is just an imperfect circle, so you don't have to bother making it as perfectly done as possible. You can then make use of sticks or straight lines for the body, the arms and the legs.

Aside from the oval and stick, you can also add more accessories to your cartoons. You add a signature hair, dress or some other features that will make your cartoon stand out.

Although stick figures is an easy method on how to draw easy cartoons, you have to also keep in mind that there are also other considerations that you have to make. Proportion and balance are among them. Especially when you start making your stick figures to appear moving - running, walking, jumping or just any other activity you want it to be, make sure that you have a well-balanced and proportionate stick figure as well

Drawing with Ovals

Aside from sticks and straight lines, you can also draw using ovals. You can use it for the face, the arms, the legs as well as the body and you get a good cartoon that you can show your kids or your students, or as a good start to create you cartoon character and start making profit in drawing cartoons.

Drawing With Basic Shapes

Another important thing that you have to learn as well on how to draw easy cartoons is to start learning how to draw basic shapes. This will help you learn how to see an object. Practicing with these basic shapes will also be of very big help in learning how to make your cartoon drawing easy as well. Constant practice is also important if you want to master this skill.

You can also learn a few techniques from professional artists and learn from their drawings as well.




If you want to learn how to draw, check out this guide from a professional illustrator on How to Draw Cartoons. Also check out Fun With Caricatures, if you are interested to learn how to make caricatures as well.




Drawing Cartoon Characters Through Animation Techniques


A great way to learn how to draw cartoon characters and add life to them is through studying some classical animation techniques. You don't have to want to be an animator, but you should want to be willing to learn some valuable lessons that can potentially liven up your drawings with animation techniques such as squash and stretch, anticipation and exaggeration. Think of Disney and Pixar as examples. Have you ever seen a poorly developed character from these studios? Even the most grotesque villain or monster had a certain visual appeal. Animators have to draw a character over and over hundreds if not thousands of times to get the movement down just right to show weight and personality. One reason is, to animate a character, it's design had to be able to convey the right message in its movement. If a character was poorly drawn then it would animate poorly, which would be unacceptable. The animators had to be able to animate and move the characters around in as easy and efficient manner as possible to capture the audiences attention. Pretty amazing for something as simple as a line drawing.The importance of a well drawn cartoon character was one of the crucial first steps in achieving their goals.

OK now, step one, learn how to draw basic shapes and turn them into a three dimensional counterpart, for example: a circle to a sphere, a square into a box, etc. Once you are able to do this (with practice), then you can move on to step two which is, manipulating the shape by twisting, squashing and stretching it into various forms and easily create many types of characters by combining shapes together. Next (as always) practice drawing constantly and consistently. You cannot skip this step and expect to grow as an artist and draw appealing characters. Once you are able to draw a basic character shape using the techniques described above you can easily expand and alter the shape(s) to your liking. The world is yours! Always remember to also draw from life as it is the greatest teacher, giving you the ability to draw realistic movement that will transfer into your character.

Visit the world of classical animation to see how you are able to use some of those techniques to enhance your cartoon character drawing. There are plenty of online resources as well as books available to help you, so remember to keep a sketchbook with you at all times. Sometimes, when drawing cartoon characters, you have to look outside your field of interests to help develop a skill and through the fabulous world of classical animation we can gain a lot of valuable inspiration, knowledge and insight.




Andre "Dre" Saunders attended Bowie State University in Bowie, Maryland as an art major. He started freelancing as a designer and illustrator and has worked on projects for such clients as Dupont and the Nemours/Alfred I. duPont Hospital for Children as well as creating several covers for a small book publisher.

He is married with four children (two boys and two girls) and is currently working on several projects including a comic book series, a short film, a stage and screen play, a graphic T-shirt line and preparing several characters for licensing and merchandising.

[http://drawingcartooncharacters.com]




Sunday, October 2, 2011

How to Develop Professional Level Cartoon Drawing Skill


Drawing cartoons is a great hobby which not only entertains the cartoon maker but also others that watch the drawing. The simple hobby of cartoon making can be turned into a lucrative career also. These days with skyrocketing demand of cartoon makers it is not going to be a too tough task.

But to really make professional quality cartoons one should learn this art well. This is not to say that you should be doing a four-year course in some foreign university to learn the art properly. What I want to say here is that you may have great talents but without some training in basics of cartoon drawing your talent may not get chance to become visible.

True it's very easy to get started with cartoon drawing. Just have a pencil and a piece of paper and you are ready to go. But behind this apparent simplicity there is a hidden universe! There is a lot to learn and practice. And if you are not guided properly from the outset there is every chance you will be lost in this amazing world.

So what is important here is

Get your basics right: there are some basic techniques. And you need to get them right. Things like: perspective, use of shadows etc are backbone of any kind of drawing. And as an aspiring artist you have to be master of his drawing techniques.

Once you have strong basic skills build upon that: once you have the basic skills you need to build upon that. Learn how to draw expressive characters, how to make your composition convey a message and other similar high-level techniques.

Choose your style of drawing: there are in fact various styles and schools of drawing to choose from. You may want to draw cartoons in Japanese manga style, or maybe traditional European style of cartoon making is your favorite. Whatever it is select your style and stick to that.

Learn from the works of masters: watch and study the works of great masters and try to learn from their art. But do not copy their individual style because your goal should be creating your own signature style.

Never stop learning: this is very important never stop learning. Actually in this exciting world of cartooning there are so many things to learn and to tell the truth the art of cartoon making is evolving every day, so if you snooze you will get behind.

So, are you ready, grab your pencil and get started.




Do you know most beginners find face drawing to be the most difficult part? Learn simple cartoony face drawing techniques from this tutorial and do not forget to check this popular cartoon drawing course




3 Top Cartoon Drawing Tips For Beginners


Cartooning is not about drawing it is about telling stories. Yes, even when you are drawing a single illustration you are telling a story. Cartooning is about expressing your thoughts. And it is your thoughts expressed beautifully through your cartoon characters that make you different from other average cartoon makers.

But as in every other field of life here also you must learn to walk first before you try running. To express your thoughts and ideas through your cartoon characters, you need to master the skill of cartoon drawing first. Then of course you can use your cartoon drawing skills to tell story to your liking.

To be skilled in cartoon drawing you have to face a learning curve. You just can't decide to be a cartoonist then copy some popular cartoon figures and become an accomplished cartoonist who is rich and famous. If you are lucky and talented with keen sense of observation you may pickup one or two tricks by making copy of popular cartoon figures. But that is too inadequate to be of any use.

There are various ways that you can take to learn cartoon drawing --you can join cartooning school or take a home study course or follow a book of an expert cartoonist -- the bottom line is you have to follow the steps. Like you should first teach yourself drawing 3d shapes, then learn to stretch, squash those 3d shapes in your drawing. Next you need to practice things like drawing hands and head before moving on to motion and emotion and advanced things like that.

If it sounds like lot of work, you are right. But what you achieve at the end is worth working for. If you are smart however you can use the tips you are going to discover here to make the whole learning process fast and painless.

1. ==> Do not start with computers. I agree I run the risk of sounding backdated. But here I am not opposing usage of computer altogether, no sane person can do that. But for beginners there is no alternative to using paper and pencil.

There are various software that help you so much that you can go ahead even without learning how to draw a smooth line. This kind of over dependency on computers from the very beginning always backfires down the road.

2. ==> Nail the fact in your mind that construction of human, animal, cars and most of the things that that we see around us are complex 3d structures though we draw them on paper which is 2D. So when drawing you must mentally analyze your model in terms of 3d shapes like spheres and boxes and not in terms of 2d shapes like circles and rectangles.

Also when you draw something from paper (i.e. 2D), look for and find out the 3d shapes that make up the character.

3. ==> Most of the cartoon drawing or figure drawing tutorials always start with some basic 3d shapes and after a number of steps end up in a complete and beautiful figure. This technique is very effective in learning how we can draw complex figures starting with simple shapes. But what I am going to tell you will make your pace of learning even faster. It is in fact very simple way of using the same tutorial. Just a lot more effective.

What you need to do is start where the tutorial ends and go backward from there. See the completed figure and try to recognize the ingredient basic shapes. And compare your analysis with the exact shapes that are used in the tutorial.

This will give you a very through exercise in recognizing the basic shapes. And after some time you will be analyzing the real life around you like an expert. Just take your time and practice this technique, and see how fast it will improve your skill in cartoon drawing.

Cartoon drawing is pure fun both for professionals who earn their living through cartooning and hobbyists who draw cartoon only for personal pleasure. I do not know what you goal is but hope the tips here will be helpful for you. Never stop learning: there are a whole lot to learn and even more fun to have in the process. Happy journey!




Do you know what the beginners find most difficult in cartoon drawing? It is drawing the head and face. Check this simple

tutorial on head drawing and never be nervous again.




Saturday, October 1, 2011

How to draw people set out step by step drawing

Simple steps for drawing to anyone. Learn how to attract people with easy step-by-step instructions. Discover the techniques of the masters and draw beautiful figure drawings.

Check it out!

Sunday, September 11, 2011

Drawing Cartoons and Comics For Dummies

Drawing Cartoons and Comics For DummiesA unique reference for creating and marketing original cartoons and comics

An original American art form, comics thrill millions of people across the globe. Combining step-by-step instruction with expert tips and advice, Drawing Cartoons & Comics For Dummies is a one-stop reference for creating and marketing original cartoons and comics. While many books tend to focus on specific characters or themes, this thorough guide focuses instead on helping aspiring artists master the basic building blocks of cartoons and comics, revealing step by step how to create everything from wisecracking bunnies to souped-up super villains. It also explores lettering and coloring, and offers expert marketing advice. The book's color insert provides guidance on how to add color to cartoon creations.

Price: $19.99


Click here to buy from Amazon

Thursday, September 1, 2011

Use drawing software for editing, color, or animate your drawings and illustrations


Freehand drawing is always the best, most will argue, but when looking at the today's technological advances in the digital image editing, photo editing, and illustration software, not you help, but do a double take. A drawing software can turn into a Professional Edition in the blink of an eye a dark project.

Get faster done illustrations

Most of us have no time, on every detail of our "Work of art" possessed, even if we what want with the influx of customers and projects. It is no shame in help a practical and reliable software to make our lives easier. A good drawing software saves not only time it allows you your work faster and more accurate Polish.

Only Freehand better

Are you a purist? You will have to not damaged by drawing software, because these applications allow still you to draw freehand pictures in a Tablet as well as on paper, the software automatically your drawing into the digital format converted. How cool is that?

The digital format will appear on your screen and you can edit and publish as you like. You can transfer also, the digital drawing to other software programs, so you with him playing, animate or use in a Web site can. You can also your drawing in any way color that you want, then edit or Recolor Picture If you think that everything is wrong. What's more, can be a drawing software to create variations of the graphic so that you can choose the best for the final publication or printing.

There are different types of figure software for various fields and specializations, i.e. graphic this down, comic illustration, Web design and so on.




Learn more / comparison drawing software

A complete Guide to drawing SOFTWARE in picky guide, one of the fastest growing online-magazine, free consumerism and product information available.




Wednesday, August 31, 2011

Learn fantastic cartoons of a computer draw drawing tablets


If you already have an experienced artist or would love to learn how to draw and laugh at the people at the same time, while possibly good money, this is for you. Imagine if one were qualified cartoon artist, whose working was always asked. You can easily make a lot of extra money by hiring out your services to people in many places. First of all, and it is obvious places such as only on the street or in a park, a bar, at parties, or at a local fair, etc. the options are endless. It is also the possibility that your services at weddings and family celebrations rental also.

There is always a high demand for a good caricature artists people give a lot of fun and laughs (even if it is to a friend or loved one!) Only imagine rewards always faces stately merely to draw cartoon, but believe me when I say that this is a very realistic way. By the domination of the hidden secrets, as for the cartoons, you can dramatically change your lifestyle. Just think how surprised and impressed your friends would be after you needed the skills necessary to a successful caricature artists developed. You may want a drawing peoples faces to earn living can? Will questions whether this might be ever possible?

We all know that the life and soul of the party or social event is a cartoon artist. He or she draws attention to itself, wherever they go immediately. People like to spend time around those people, to make them laugh. How many times have you stood on the street behind a caricature artist and fascinated, by the way they quickly a fantastic and fun can be reproduced, but generally very accurate picture of the subject. This person could you good with a little practice and the right lessons and equipment.

Obviously, the traditional caricature artist uses a pencil and paper (or similar), but now with the advent of the digital drawing the possibilities are even greater through the use of a computer Tablet. You can easily set up your own website with a service for people who you have never met or spoken to have. They could you e-mail a photo of the person who they want to "do" and you can on your computer via your computer drawing tablet work just walk. By e-Mail to them a small draft copy of your work, you can their response measure and if its good only on the work continue. If not only their may ask for another photo of the subject and work out, that one. This type of offer will go down as a special, individual gift for someone. Just think of the fantastic customer reviews, feedback and examples that you can add to the site. Once you begin this sort of thing the sky's the limit. You can also advertise, your services on the online auction sites and you imagine what would be the demand for these special gifts for the holiday season?

Since always been an enormous demand for one has qualified caricature artist, and with the advent of the digital works of art, this artist's more so many ways to get to see their work by the masses. Rather than only local word of mouth or people actually see working in the flesh, you literally have the world as a fan and potential customer base. With the right kind of computer drawing tablet give you an incredible amount of control and incredible detail before you never thought possible.These devices come in a variety of sizes and costs, but you can start for less than $30 and go literally so high as you want. The portability of computer drawing tablet is also an important factor to take into account. You can establish you with your laptop and digital Tablet and you're all set to produce work that literally can be sent from one side of the world at the click of a mouse to the other. The possibilities of this are enormous.

Learn how to draw cartoons, people love and bar for pay are the most difficult part of becoming a caricature artist is successful. However, with the right equipment, instruction and leadership of the world is literally in your own hands.




Alex Gilbert has been interested in the art world and in particular cartoon drawing for many years. He has a great passion for ability developed the digital computer art recently and has a wealth of knowledge in the field of computer drawing tablet and digital editor arena. Please visit my website http://www.computerdrawingtablets.com for much more information




Friday, August 26, 2011

Conclusions - the rise of drawing in the contemporary art scene


Not so long ago, drawing became the new painting. From small-scale and intimate to wall-sized, highly-worked or resolutely low-fi; whatever its format, the re-appearance of a once side-lined medium marked a dramatic shift in its fortunes and indeed, assumptions about art in general.

But why the change? Was it that, in an art scene increasingly driven by fads, drawing became du jour simply because it hadn't been for a very long time? Or were other, less obvious factors at work?

In fact, the re-emergence of drawing was far from market-driven, and its increase in profile a far slower process than any newly voguish status might suggest.

To understand something of its current impact, it's necessary to look back at the closing years of the 20th century. A time when, to the eyes of many, the art scene looked very different indeed.

Throughout much of the 1990s visual austerity and a certain restraint governed the work of a new wave of artists; many of them British, many high-profile.

Figures such as Darren Almond, Damien Hirst, Martin Creed, Rachel Whiteread and a re-discovered Allan McCollum typified an art scene driven by hands-off, conceptual practice and stringent theoretical undertow.

Even artists whose work, by contrast, seemed more ludic and theatrical - Maurizio Catellan, the Chapman brothers, an ever-enduring Jeff Koons - shared a taste for slick, expensive, mechanized output. And in fact, looking back, there's a certain synchronistic poetry to the fact that Marc Quinn's 'Self' portrait, a principal icon of the era, quite literally froze the blood.

Further tendencies underpinned the general sense of pristine, chilly surface. Graphic design in the late 90s exulted in the hard edges of its newly perfect digital genesis, while on a popular level, serious flirtation with 'minimalism' induced homeowners to replace comfort with pristine surface and spacious void.

Clearly, any attempt to rapidly define a moment in art history is doomed to over-simplification. A vast array of artists stand in lush counterpoint to Hirst's surgically steely cabinets or Whiteread's pale, negative spaces. The work of Peter Doig, Marlene Dumas, Daniel Richter and Jörg Immendorf - to name just a few - all manifest an obvious delight in exuberant mark-making or absorbed, painterly gesture.

Yet it's certainly true that what generally made the headlines - the dissected sheep, the on/off lights, the unmade beds - were essentially 'conceptual' works that side-lined direct artistic intervention. And it's also true that, with the internet truly coming of age in the '90s, such highly publicized aesthetics became instantly and widely accessible for the first time in any history. In the mass public eye, art had gained a hard, new edge.

Yet elsewhere, a wildly contrasting vision was being far less well documented. On America's West Coast, in particular, the long-gestating seeds of a brimming alternative scene were beginning to bear considerable fruit. Its influences were multiple and diverse, yet shared the fact that all lay well outside the contemporary mainstream.

In LA, for example, the 'underground' drawings of Ray Pettibon - linked initially to the rock scene then distributed through short-run zines - had garnered fervent admirers throughout the late '70s & '80s. A major exhibition in 1992 succeeded in raising his profile both throughout the States and abroad.

Yet Pettibon's work was merely the best-known facet of a burgeoning counter-culture. One which, since 1986, had found a major advocate in the now legendary La Luz De Jesus gallery in downtown LA.

This space, located incongruously above an offbeat gift store, focused entirely on artists whose backgrounds and influences sprang from an array of popular cultures such as illustration, folk art, comics and tattooing. And this output, crucially, tended towards an intricate figurative craftsmanship more closely associated at the time with illustration than so-called 'fine' art.

The gallery and its stable of artists proved a speedy and influential local success, and in 1994, Juxtapoz, a magazine founded by Robert Williams (himself an artist and friend of famed underground artist Robert Crumb) also began to showcase this growing wave of alternative art.

Utterly at odds with the rarefied, theory-led aesthetic dominating contemporary practice at the time, this new sensibility came to be regarded as a movement. Its roots and position were defined by not just one label, but two: Low-Brow, or Pop Surrealism.

Resolutely populist - bordering, even, on kitsch - its appropriation of popular style and content within a fine art context questioned long-held assumptions regarding the parameters of art itself. Revisiting the earliest tenets of Pop Art, it nevertheless totally dismissed that movement's later associations with Warholian mass production.

And in San Francisco, too, similar trends were at work.

In the 1990s a group of artists including Chris Johansen, Clare E Rojas and Barry McGee emerged to form a distinctive new scene. Their work, though sharing much with the Low-Brow phenomenon, differed in several important respects and became known as the 'Mission School' in recognition of its essentially San Franciscan flavor.

Local influences contributed to a more whimsical, looser approach to image-making than LA tendencies at the time. Street art such as graffiti formed an intrinsic part of the scene, but was generally refined into a figurative rather than textual medium. The legacy of underground comics pioneered by the likes of Robert Crumb was also evident in cartoon-like characterization and a witty, humorous edge.

More importantly still, while painting lay at the heart of the Low-Brow movement, drawing was much more widely adopted by the Mission School artists.

In a nod to the hand-drawn agitprop and pyschedelia of '60s Haight-Ashbury, they revived techniques such as detailed patterning, hand-lettering and découpage. Materials, too, were frequently unconventional; ball-point pens, markers, recycled paper, wood or metal all found a part in the Mission School look.

This 'regional' distinction was clearly underlined in publicity for a 2000 show at LA's New Image Gallery:

SAN FRANCISCO DRAWING SHOW curated by: Alicia McCarthy and Chris Johanson. May 19 - June 17, 2000.

Straight out of San Francisco, drawings of over 15 artists will be exhibited .... Currently there are important artistic trends developing out of San Francisco. Drawing is at the root of this development.

Meanwhile, however, America's East Coast found itself forced (for once) to gradually acknowledge a nexus of creativity occurring elsewhere. While many commentators, curators and gallerists became increasingly aware that some kind of real cultural shift was taking place, others seemed slow or simply unwilling to recognize its impact or legitimacy.

Yet the growing appeal of Low-Brow and related work - especially amongst a generation of new and emerging artists - was undeniable. New galleries opened to deal exclusively in the genre, and Juxtapoz, along with many of its featured artists, began to acquire a cult following. Its international distribution and the broad reach of the internet helped ensure that this new sensibility filtered beyond the US.

The 'unofficial' Californian scene gathering pace in the '90s was intrinsically linked to a rejection of prevailing artistic practice - the notion, as Fred Tomaselli later put it, "...that people are a bit tired of the over-rationalism (sic) of the art world, this idea that you can get to everything through the cerebral."

Yet its ethos was otherwise hugely democratic and unifying, a statement of validity for neglected or side-lined art. There can be little doubt that its emergence provided an impetus behind the current interest in drawing.

But this interest - and with it, the resurgence of a particular kind of artistic engagement - was not, of course, solely confined to America's West Coast.

Elsewhere in the States, Laylah Ali's first major show of meticulously patterned, faux-naif works took place at Chicago's MOCA in 1999 (she had been featured, along with Chris Johansen, at New York's Drawing Center in the summer of 1998).

Julie Mehretu, likewise emerging towards the end of the '90s, fused painting with drawing in a myriad of complex mark-making, while Canada's Royal Art Lodge, formed in 1996, produced whimsical drawings, paintings and objects reminiscent of the Mission School's output.

In Europe, similar trends were also underway. As the 20th century drew to its close, Sweden's Jockum Nordstrüm was gaining recognition for his beautifully rendered, twisted tableaux of far from ordinary life. Switzerland's Marc Bauer produced vigorous drawings that exemplified the medium's strength, and in Britain the hand-drawn zine was adopted by Olivia Plender, albeit in a highly polished form.

While drawing, obviously, had never disappeared entirely from the gallery, these artists represent just a few of those contributing to its rapidly growing visibility towards the end of the '90s. A resurgence now so evident that, though prompted by certain definable factors, it nevertheless seems organic, almost essential; a phenomenon that quite possibly identifies as well as answers very current needs amongst today's young artists.

And what are they?

Well to start with, drawing is cheap. For those struggling with the high costs of studio space and materials, it's a medium that's financially viable as well as a manageable means of production.

What's more, it's hugely inclusive. Everyone, at some point, has experienced the act of drawing at some level, a participation which affords even the most casual observer a sense of involvement in the medium; a visceral engagement in its use that conceptual art forms often lack.

Yet despite this refreshingly egalitarian glow, it also appears that much of today's output seems directed towards highly individual, even arcane expression, a practice exemplified by intricate, almost obsessive mark-making.

On the one hand, this wholly supports an ethos by which today's artists seem to demand an intimate, personal and evident engagement with their art.

Painstaking detail and labor-intensive mark-making represent artistic endeavor for which the artist alone is responsible. No third-party construction teams, no assistants on hand to dab a brush as directed. This art is about making in the purest possible sense.

A parallel explosion in use of craft elements - beading, glittering, collage, embroidery - as well as the growing popularity of zines and artists' books - mirrors this quest for hands-on, highly personalized involvement.

Yet more intriguingly, demands for creative ownership may well serve needs besides a revision of artistic involvement.

Art, of course, has always been about reflecting and interpreting the world, but the early 21st century seems to have experienced a particularly profound re-appraisal of exactly what the world involves. The outlook is an uneasy one, marked by a growing sense of schism and dislocation, and in particular, the notion of circumstance veering out of control.

To return briefly to Pop Surrealism, true to its 'surrealist' label the movement is marked by subversion of apparent reality. Typically, this takes on disturbing, anxiety-ridden form; bio-morphed figures inhabit scenarios laden with threat; an undertow of violence is darkly enhanced by imagery plucked from childhood.

And importantly, unlike Surrealism, which investigates the interior spaces of the human psyche, Pop Surrealism obliquely focuses on physical, actual realities. Those genetic hybrids, ruined landscapes and constant simmer of threat don't merely exist in our nightmares. They're with us now.

The movement itself may have had its day as far as the art market is concerned, but the zeitgeist it portrays is clearly here to stay.

Consider, for a moment, Jean Dubuffet's famous description of L'Art Brut

"Those works created from solitude and from pure and authentic creative impulses - where the worries of competition, acclaim and social promotion do not interfere - are, because of these very facts, more precious than the productions of professions. ... we cannot avoid the feeling that in relation to these works, cultural art in its entirety appears to be the game of a futile society, a fallacious parade."

Though written in the 1950s, the proclamation reads now like a perfect manifesto for the kind of anti-establishment art scene we've been discussing. Yet quite apart from epitomizing a 'purer' alternative to the mainstream, the kind of art Dubuffet describes now carries connotations far beyond those of his original assessment.

The 'simplicity' of naïve or folk art harks back - in popular nostalgia at least - to carefree, less complex times in which a sense of place and purpose were clearly defined. It's little wonder that its revival coincides with acute apprehension regarding our own, turbulent times.

By contrast, much outsider art is clearly associated with not belonging - a characteristic most evident in its embrace of art produced by the mentally ill.

Yet here again there's a definite connection. Such work often originates through its use as a therapeutic tool; a fact that throws interesting light on the intricate, involved delineation of much recent drawing and painting. Indeed, in its conspicuous efforts to order, pattern and negotiate space, such complexity provides almost casebook examples of conflict-solving Gestalt.

More interestingly still, a significant proportion of contemporary practice doesn't just seek to interpret complex realities, but actually sets out to create them through construction of highly personal, alternative worlds.

Paul Noble's well-known drawings of fictional 'Nobson Newtown' are devoid of human figures, yet imbued with visual invention and idiosyncratic textual comment. A clear intention is to provide a reflection of the mind of their maker: as Noble himself puts it, "town planning as self-portraiture".

Other artists' fictional worlds provide similar arenas for grappling with issues that echo or parallel our own.

Michael Whittle, a recent graduate from the Royal College of Art, creates intricate drawings melding religious iconography with motifs garnered from heraldry, alchemy and science. The resulting images, snapshots of impossible states, underpin the artist's own desire to "make sense of reality" while also investigating "... man's attempts to come to terms with existence".

Camille Rose Garcia (whose practice, though largely identified with painting, includes much drawing) is well known for deceptively enchanting visions of what amounts to a near-dystopia. A recurring cast of characters battle to save or destroy a poisoned, dying world. The baddies, unfortunately, seem to be winning.

Art today appears to be grappling with a spiritual, political and therapeutic function that arguably, it hasn't reflected quite so clearly for centuries. And the fact that drawing, the most immediate and spontaneous of mediums, forms a vital aspect of the interpretation of a complex world should come as no surprise.

Postscript: Drawing right now - who we're liking

The energy of the California scene continues apace, with San Francisco still arguably the epicentre of new drawing - check out the wonderful work of Sara Thustra, Sacha Eckes, Andrew Schoultz and Simone Shubuck (a San Francisco native, though now resident in New York).

LA practice remains particularly diverse, but artists who make exciting use of drawing include Travis Millard, Adam Janes and Gina Triplett.

Elsewhere in the States, we enjoy the work of Carter, Aurel Schmidt and UK-born Dominic McGill (best known for his epic, 65ft 'Project for a New American Century').

In Europe, Richard Höglund produces interesting drawings informed by semiotics, and in the UK, artists of note include Sarah Woodfine and Adam Dant (the latter have both been recipients of the Jerwood Drawing Prize.

Most exciting of all, newcomer Laura Oldfield Ford's creates large-scale, beautifully rendered drawings with astute political commentary at their core, as well as the cult zine 'Savage Messiah, an extraordinary foray into the psycho-geographic terrain of London.




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Tuesday, August 23, 2011

Drawing is fun – enjoy it be prepared up to the stop


I still remember the day when I made my first Mickey Mouse drawing. It was really an awesome feeling. Many years passed, since then until today, but I remember the feeling. The beauty of the cartoon drawing or any kind of growing for this matter is that you can have fun cargo because in it.

But to get full of fun from the hobby you can do drawing decent quality. If it takes a long time to get basic drawing skills not remains a fun activity for him. To learn the correct techniques, the key is right at the beginning. Otherwise, you can spend months, without picking up any skill at writing.

Here I will list that helps you to pick up good drawing skills with relatively short period of time some cool ideas.

Divide and conquer: A drawing a complex object or characters who share structure into simple pieces then draw these simple pieces and add all the details after you have received correct the basic form.

For an example, suppose you, a head of a man trying to make. Although it not simply a human head to move, can you make your work easy by starting with an oval shape and add details such as ear, eye, nose, and so on, the oval shape as a second step the head drawing completed.

While using this technique you keep in mind, that the oval shape, you use a 2D representation is something that's actually a 3D object, otherwise you have problem when drawing the three district heads [the head before little to the left or right]. Three quarters are people demanding, because here the nose etc. to the central line of oval will be.

Keep you away from the computer: To improve your drawing skills make your drawing s with pencil and paper. Use any computer if you are just starting. Once you're pretty good in drawing objects [inanimate and animate] you can start with computers.

The most professional cartoonists making drawings for TV shows draw their characters on paper first. Then scan you and digitize you the drawings for ease of use. So you have no excuse to use computers at an early stage.

Never a day without practice let go: Practice drawing something every day. Comic books and try to draw the characters. Try to draw the various objects around the House. With enough practice, you will dominate in drawing within a short time.




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Monday, August 22, 2011

Cartoon drawing secrets

Secrets of the Cartoon drawing very easy. Amaze me, fascinated, impress your friends and loved ones in this surprising ability of caricature and cartoon drawing today!

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Simple draw - know basic functions


Drawing is the most important form of Visual art, done by an artist. Draw simple means the perfect representation of an object and it may not so exactly as the original.

This kind of drawing can be done on the surface like canvas, wood, paper or other media. If someone, to a drawing will create it can be done with the drawing tools such as pen, pencil, marker, sound.

Here are the main features of the basic drawing...

It is the beautiful result of the artist's imagination makes. An artist can of this art form real life topics expressions.

Here are some leading aspects of...

Additive
Color theory
-Skizze
Computers
Drawing figure
-Linear perspective

All these are necessary to create this kind of drawing nice.

There are many tools created, but the pen is the most leading tool in all. Pencil has a variety of lie between 2 (b) and 2 h selection of pencil depends on the type of drawing to an artist to draw.

To measure the exact dimension of the figure, it is necessary, use tools such as scale, compass together with a pencil. There are many techniques that we need to apply for the creation of this type of drawing.

It is necessary that an artist should select correct surface and drawing tool for the particular drawing. There are many ways to use a pencil for the desired shade.

Should for the slinky touch, pencil in moved to restore or vice versa. For more in-depth information about simple are many books on the market.

If anyone interested in digital drawing, he can use software to create the image on his computer. There are many classes to train people and lessons it can create.




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Wednesday, August 17, 2011

How your drawing to photo shop or Illustrator - share pictures Internet

You may be a good painter and would like to share your paintings with some of your relatives and known, the other countries in some live. The best way to circulate your images to the people is by e-Mail to them. This can create computer-readable format of your images using a scanner and then send them via Internet. It is also possible that retouch images and giving it finer effect with photo shop or Illustrator. You would want to know definitely more your drawing to photo shop/Illustrator, so read on as you can.
The best way to collect information as you can your drawing to photo shop/Illustrator is in Internet surfing. There are many sites on the Internet that will allow you to know the process. Many of these sites are very helpful and easy to follow step by step instructions written by photography experts that you will receive useful tips on how you can your drawing to photo shop/Illustrator included. Most need you would need is this type of improvisations on your drawings with photo shop or Illustrator have a scanner. For those who are new to the concept, scanner devices, to help you create digital prints are real painting or a simple page from a book on the computer.
After you read format convert your drawing in a computer with a scanner, you will be able to take valuable changes to the drawing, to give them the exact feeling, that you wanted to get. After you know how your drawing to photo shop/Illustrator to have, you will be much to make innovations to your photos. They will look to them to make made as sketches of some great artists. This software makes it a very simple task, as you want to edit a drawing. Need to make the same changes that you make of your hand, you spend much time and energy. Unnecessary load, your own changes, if you know how your drawing take you to photo shop/Illustrator why in this world where the smart work is preferred over hard work, would take?
With the advent of technology in our lives, we tend to use them, to make better as we, our tasks easier, and in some cases can. There is no doubt, the technology is progressing, we should try, take advantage of the progress and try to improve the quality of our work, but we should be not it depends on. If you can take your drawing to photo shop/Illustrator, you should use the software only in cases where you feel that it is no longer possible. Knowledge of how your drawing to photo shop/Illustrator you as a blessing for you will be with some fine works.
It is one thing that you should keep in mind that the feeling you get by will have your own painting and doing all required Edition on them by your hands, a satisfaction, which will be surpassed by another thing in this world.



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'Murtaza Habib' is an accomplished painter, painting has taught for 6 months.
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